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Code Your First Game: Arcade Classic in JavaScript on Canvas

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Code Your First Game: Arcade Classic in JavaScript on Canvas

Program a complete game today. No special software or install required. All you need is a text editor and a web browser.



Code Your First Game Arcade Classic in JavaScript on Canvas


You’ve played retro arcade games. You’ve dreamed of building your own. But here’s the truth: Most beginner tutorials drown you in theory, leaving you staring at a blank screen, wondering where to start.


This isn’t that kind of course.


In the next two hours, you’ll code a playable game from scratch—no prior experience, no fancy tools, no “wait until Module 12” to see results. Just you, JavaScript, and the thrill of watching your creation come to life.


Let’s turn “I wish I could make games” into “I did it.”


What You’ll Learn: Build a Classic Arcade Game in 120 Minutes

Master the Nuts and Bolts of Gameplay


Move shapes, bounce balls, and handle collisions like a retro arcade wizard.


Discover why responsive controls matter more than flashy graphics.


Code a Game That Feels Alive


Program a paddle that reacts to your mouse in real time.


Add basic AI so the game challenges you (but doesn’t crush your spirit).


Win Conditions & Scorekeeping: Hook Players Fast


Track points like a 1980s arcade cabinet.


Define a victory that makes players yell “One more round!”


The Secret Difference Between “Meh” and “Magical”


Learn why tiny tweaks to ball speed and paddle physics separate forgettable games from classics.


Skills That Transfer to Any Game Engine


Use JavaScript and HTML5 Canvas here—apply the same logic later in Unity, Unreal, or Godot.


Who Exactly Is This For?

  Curious Beginners with Zero Game Dev Experience

You’ve never coded a game. Perfect. Start here.


  Web Developers Bored of CRUD Apps

HTML/CSS feeling stale? Reignite your passion with gameplay.


  Retro Gaming Fans Who Want to “See the Matrix”

Deconstruct the classics by rebuilding one yourself.


Prerequisites: What You Need

A Text Editor: Notepad, TextEdit, or anything that lets you type code.


A Web Browser: Chrome, Firefox, Safari—your pick.


15 Minutes of Patience: To show file extensions (we’ll teach you how).


Why This Course Works: Learn by Doing, Not Just Watching

Most courses tease you with snippets. Here’s how we roll:


Step 1: Write code.

Step 2: Run it.

Step 3: Immediately see a bouncing ball on your screen.


No “trust me, this will work later.” Just instant gratification and momentum.


Course Breakdown: From “Hello World” to “Game Over”

  Module 1: Lay the Foundation


Draw Your First Pixel: Understand the Canvas like an artist’s blank slate.


Move Shapes with Code: Learn why game loops are the heartbeat of every game.


 Module 2: Core Gameplay in 54 Minutes


Bounce Physics: Make the ball ricochet off walls (no math degree required).


Paddle Control: Sync mouse movements to on-screen action.


Collision Detection: Code the satisfying “thunk” of ball meeting paddle.


  Module 3: Polish Like a Pro


Add a Scoreboard: Because bragging rights matter.


Win/Lose Conditions: Make victory feel earned, not given.


Visual Tweaks: Subtle lines, cleaner code—tiny details that scream “professional.”


Free Bonuses: Because Your Win Is Our Win

  Downloadable Code Snapshots


Compare your work to ours at every step.


Never get stuck debugging alone.


  Certificate of Completion


Prove you’ve built a real game (print it, frame it, humblebrag).


Meet Your Instructor

You’re learning from a game dev veteran who:


Trained developers at studios you’ve heard of.


Knows exactly what trips up beginners (and how to fix it).


Believes the best way to learn is by shipping a finished game.


Why JavaScript? It’s the Gateway Drug to Game Dev

No Installations: Code in your browser, right now.


Instant Feedback: Change a variable → see the result.


Universal Skills: Patterns here apply to C#, Python, or even Unity.


Enroll Now (It’s Free—But Not a “Cheap” Course)

This isn’t a surface-level tutorial. It’s a proven blueprint used to train developers at gaming studios. And yes—it’s free. Because everyone deserves to create something that brings joy.


Final Thought: Games Aren’t Built—They’re Uncovered


You don’t need a million-dollar idea. Start with a ball, a paddle, and the courage to write that first line of code.


Your journey begins now.


👉 Start Coding Your First Game for Free!

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